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#1 User is offline   Hard Core Rikki Icon

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Posted 07 June 2009 - 04:46 PM

Krakatos uploaded a more recent beta build for PCSX2.

Get it here: http://www.pcsx2.net...hp?p=publicbeta

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Ok, here comes a new beta. Since last one, work has been done mainly on the branches.
Now with this beta you can choose to use microvu by selecting the 2 additional options under the cpu panel. This is a beta! Expect breakage. And it IS slower, for now at least.

If you have microvu bugs to report, use this thread
http://forums.pcsx2....hread-7484.html

Pcsx2 beta 1329 Changelog:
- Microvu added as an additional cpu option. To use it, enable both the new options in the cpu tab. Expect problems.
- Quite some work on vif, gif and path 3. Quite a few of the games that had problems with 1190 due to this should now work.
- Increased the EErec's stack memory from 64k to 128k, since there's no reason to be frugal there anymore
- Improved the CPU speed/ghz detection. It should be a bit more accurate, and is faster (pcsx2 startup times are near instantaneous now)
- Some emitter changes
- Some general cleanups to vtlb's memory protection and recompiled block
integrity checking systems.
- Usual code cleanups and optimizations

Known issues:
Front mission 4 hangs
Ar tonelico 1 hangs
Many Gust games show black screen (ar tonelico 2, atelier iris 3...). To solve, press F1 when that happens (yeah, random... but hey it kinda works)

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#2 User is offline   Xtreme2damax Icon

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Posted 07 June 2009 - 10:51 PM

What is MicroVU? I'll admit that I haven't been following Pcsx2 development too closely as Dolphin has become a priority for right now.
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