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#1 User is offline   Xtreme2damax Icon

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Posted 01 March 2010 - 10:45 PM

A new release of FB Alpha was posted, bringing it up to version 0.2.97.08. Here is the changlog associated with this release that contains quite the long list of changes present in this release:

Quote

  • Added a sample player to the Burn library to allow external samples to used with drivers [iq_132]
  • Added a module to display LEDs on screen [iq_132]
  • Ported MAME's M6805 core and added an interface for it to the burn library [iq_132]
  • Added an interface to the M68705 core for Taito games [iq_132]
  • Enabled the Y8950 emulation in fmopl.c and created a module for it in the burn library [Barry]
  • Fixed VSynch support in all blitters [Captain CPS-X]
  • Added a RGB hex display to the Palette Viewer [Barry]
  • Added support to the System 16 FD1094 interface for multiple CPUs [Barry]
  • Added memory callback support to the HD6309 core interface [Barry]
  • Added custom tile size support to the Generic Tiles Rendering module [Barry]
  • Added generic rendering for games using transparency tables [iq_132]
  • Added support to the Namco Sound module for stereo sound and fixed the mono output [iq_132]
  • Added CUS30 handling to the Namco Sound module [iq_132]
  • Enabled m6803_internal_register_r in the M6800 CPU core [iq_132]
  • Added driver for Air Buster [iq_132]
  • Added driver for games on Angel Kids hardware [iq_132]
  • Added driver for Baraduke [iq_132]
  • Added driver for Egg Hunt [iq_132]
  • Added driver for Fairy Land Story [iq_132]
  • Added driver for Ginga NinkyouDen [iq_132]
  • Hooked up the Y8950 sound in Ginga NinkyouDen [Barry]
  • Added driver for games on Lady Bug hardware [iq_132]
  • Added driver for Markham [iq_132]
  • Added driver for Mogura Desse [iq_132]
  • Added driver for Pushman [iq_132]
  • Added driver for Sky Kid [iq_132]
  • Added driver for Speed Spin [iq_132]
  • Added driver for Asuka & Asuka and similar games on Taito hardware [iq_132 (thanks to JackC for testing)]
  • Added driver for Welltris [iq_132]
  • Added clone of 1942 to the 1942 driver [Barry]
  • Added clone of Arkanoid to the Arkanoid driver [Barry]
  • Enabled clones of Arkanoid that require the M68705 CPU [iq_132][
  • Added bootleg of Final Fight to the CPS-1 driver [Barry]
  • Added clone of Pang 3 to the CPS-1 driver [Barry]
  • Added Street Fighter 2 (Double K.O. Turbo II) bootleg to the CPS-1 driver [iq_132]
  • Added clone of Dark Stalkers to the CPS-2 driver [Barry]
  • Added clone of Dungeons & Dragons: Shadow Over Mystara to the CPS-2 driver [Barry]
  • Added clone of Hyper Street Fighter 2 to the CPS-2 driver [Barry]
  • Added clone of Mega Man 2 to the CPS-2 driver [Barry]
  • Added clone of Super Puzzle Fighter 2 Turbo to the CPS-2 driver [Barry]
  • Rewrote the Dec0 driver from scratch (currently preliminary) [Barry]
  • Added Dark Tower to the Double Dragon driver [Barry]
  • Added clone of Moon Cresta to the Galaxian driver [Barry]
  • Added clone of Scramble to the Galaxian driver [Barry]
  • Added WOW New Fantasia to the Gals Panic driver [BisonSAS]
  • Added clone of Ghosts n' Goblins to the Ghost's n' Goblins driver [Barry]
  • Added clone of X-Men to the Konami driver [Barry]
  • Added clone of Airwolf to the Kyugo driver [Barry]
  • Added clone of Last Duel to the Mad Gear driver [Barry]
  • Added clone of King of Fighters '95 to the Neo-Geo driver [iq_132]
  • Added clone of Samurai Shodown II to the Neo-Geo driver [Barry]
  • Added clone of Samurai Shodown IV to the Neo-Geo driver [Barry]
  • Added Ironclad to the the Neo-Geo driver [iq_132]
  • Added kof96ep, kof97pla, kf2k1pls, kf2k1pa, cthd2k3a, kf2k2plb, kf2k2plc, kf2k4pls, mslug5b, kof96cn, kof96ae, kof97cn, kof97xt, kof98ae and kf2k2ps2 to the Neo-Geo driver [Barry]
  • Added Popeye-Man to the Pacman driver [Barry]
  • Added preliminary driver for Rally X [Barry]
  • Added clone of Alien Syndrome to the Sega System 16B driver [Barry]
  • Added clone of Super Hang-On to the Sega Hang-On driver (enabled in debug builds only because it doesn't work) [Barry]
  • Added clone of Mega Blast to the Taito F2 driver [Barry]
  • Enabled clones of Tiger Heli that require the M68705 core [iq_132]
  • Added Demon World, Fire Shark, Rally Bike, and Vimana to the Toaplan-1 driver [iq_132]
  • Added Knuckle Bash 2 to the Toaplan-2 driver [iq_132]
  • Added clone of Outzone to the Toaplan-1 driver [Barry]
  • PGM Changes [iq_132]
  • 02-27-2010
  • Added kov2a and kov2b (kov2b is disabled) partially dumped sets
  • Thanks to JackC for helping sort a few sets.
  • 12-05-2009
  • Added Happy6in1 (XingXing)
  • Added newer 68k bios (XingXing)
  • Added fake dip switch to switch beween 68k bios versions
  • Added kovsh103 (XingXing)
  • Added martmastc102 (XingXing)
  • Added region dips for martmastc102
  • Added proper dump for demon front (alt) (XingXing)
  • Added several pgm bootleg/hacks from MAME Plus
  • Added proper dump for orlegendc
  • Labeled region dips as "fake" as they are really hacks since PGM games usually have their regions supplied by the protection devices.
  • Corrected the CPU clocks in the Outrun driver as per MAME 0.135u4 [Barry]
  • Fixed a memory issue when exiting the CPS-1 driver [iq_132]
  • Fixed a crash when loading games in the Blood Bros. driver [BisonSAS and iq_132]
  • Fixed graphics in My Angel 2 [iq_132]
  • Emulated the M68705 in Legend of Kage rather than simulate it [iq_132]
  • Added layer disable to the CPS-3 driver [iq_132]
  • Fixed CPS-3 sound synch when using non-standard frame rates [Captain CPS-X]
  • Fixed a romname in mslug4nd [kenshiro]
  • Fixed init bug in Guardians in the Seta-2 driver [kenshiro]
  • Added UniCode titles and fixed some details in the Cross Pang driver [BisonSAS]
  • Fixed crash in the D-Con driver [BisonSAS and iq_132]
  • Corrected dipswitches in the F-1 Grand Prix driver [BisonSAS
  • Fixed graphics in Fantasia II (Less Explicit) in the Gals Panic driver [BisonSAS]
  • Fixed crash in Ultra Balloon (SunA16 driver) [Bruce Lee and iq_132]
  • Various fixes in the Tao Taido driver [BisonSAS]
  • Added a new support file importer module [Captain CPS-X]
  • Added option to use a background image in the menu bar [Captain CPS-X]
  • Updated the jukebox and improved Neo-Geo support [Captain CPS-X]
  • Converted the driver list generation perl script to C++ and changed the documentation output to HTML [Captain CPS-X]
  • Fixed an issue when loading tracklists in the jukebox [Captain CPS-X]
  • Updated the megadrive driver to the latest one generated from the database on barryharris.me.uk [Barry]
  • Matched all sets to MAME 0.136u3 [Barry]
  • Updated libpng to version 1.4.0 [Barry]
  • Fixed a MSVC compile issue with the latest libpng [Captain CPS-X]



Download FB Alpha 0.2.97.08 from here.
Source: http://www.barryharris.me.uk
Help support Xtemulation and Donate today!

Please refer to the following announcement to view what extras are available to donors: http://www.xtemu.com...eeds-your-help/
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#2 User is offline   hanibal81 Icon

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Posted 02 March 2010 - 12:21 AM

A multi-platform-Arcade emulator ?

Quote

FB Alpha can currently be obtained from http://www.barryharris.me.uk/.

FB Alpha is based on Final Burn (formally at http://www.finalburn.com/), see additional text below.
Musashi MC68000/MC68010/MC68EC020 core by Karl Stenerud (http://www.mamedev.org/).
A68K MC68000 core by Mike Coates & Darren Olafson (http://www.mamedev.org/).
YM3812 core by Jarek Burczynski & Tatsuyuki Satoh (http://www.mamedev.org/).
YM2151 core by Jarek Burczynski (http://www.mamedev.org/).
YMF278B core by R. Belmont & O.Galibert (http://www.mamedev.org/).
YM2608/YM2610 cores by Jarek Burczynski & Tatsuyuki Satoh (http://www.mamedev.org/).
AY8910/YM2149 core by various authors (http://www.mamedev.org/).
M6502 emulation core by Marat (http://fms.komkon.org/EMUL8/).
I8039 emulation core by Mirko Buffoni (http://www.mamedev.org/).
ARM7 emulation core by Steve Ellenoff (http://www.mamedev.org/).
Z80 emulation core by Dave, modifications by Team FB Alpha (http://www.finalburn.com/).
Alternative Z80 emulation core by Juergen Buchmueller (http://www.mamedev.org/).
Alternative Z80 emulation core by Stéphane Dallongeville, modifications by Team FB Alpha.
PNG functionality provided by libpng (http://www.libpng.org/) and PNGlib (http://www.madwizard.org/).
Zip functionality provided by zlib (http://www.zlib.net/).

Some graphics effects provided by the Scale2x, 2xPM, Eagle Graphics, 2xSaI, hq2x/hq3x/hq4x, hq2xS/hq3xS/SuperEagle/2xSaI (VBA), hq2xS/hq3xS/hq2xBold/hq3xBold/EPXB/EPXC (SNES9X ReRecording) and SuperScale libraries (http://scale2x.sourceforge.net/, http://2xpm.freeservers.com/, http://www.retrofx.com/, http://elektron.its....t.nl/~dalikifa/, http://www.hiend3d.com/, http://code.google.c...ba-rerecording/, http://code.google.c...51-rerecording/, http://nebula.emulatronia.com/).

Miscellaneous other components from various sources. Copyright and license information are contained in the relevant parts of the source code.

All material not covered above © 2004-2009 Team FB Alpha.

DISCLAIMER: The authors of FB Alpha don't guarantee its fitness for any purpose, implied or otherwise, and do not except responsibility for any damages whatsoever that might occur when using FB Alpha. All games emulated by FB Alpha, including any images and sounds therein, are copyrighted by their respective copyright holders. FB Alpha DOES NOT INCLUDE any ROM images of emulated games.

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Its Not Merely That We Seek Paradise
Paradise Calls Out To Us ... As Well ...
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#3 User is offline   hanibal81 Icon

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Posted 02 March 2010 - 12:21 AM

Double posts

This post has been edited by hanibal81: 02 March 2010 - 12:22 AM

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Its Not Merely That We Seek Paradise
Paradise Calls Out To Us ... As Well ...
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#4 User is offline   hanibal81 Icon

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Posted 02 March 2010 - 12:21 AM

A multi-platform-Arcade emulator ?

Quote

FB Alpha can currently be obtained from http://www.barryharris.me.uk/.

FB Alpha is based on Final Burn (formally at http://www.finalburn.com/), see additional text below.
Musashi MC68000/MC68010/MC68EC020 core by Karl Stenerud (http://www.mamedev.org/).
A68K MC68000 core by Mike Coates & Darren Olafson (http://www.mamedev.org/).
YM3812 core by Jarek Burczynski & Tatsuyuki Satoh (http://www.mamedev.org/).
YM2151 core by Jarek Burczynski (http://www.mamedev.org/).
YMF278B core by R. Belmont & O.Galibert (http://www.mamedev.org/).
YM2608/YM2610 cores by Jarek Burczynski & Tatsuyuki Satoh (http://www.mamedev.org/).
AY8910/YM2149 core by various authors (http://www.mamedev.org/).
M6502 emulation core by Marat (http://fms.komkon.org/EMUL8/).
I8039 emulation core by Mirko Buffoni (http://www.mamedev.org/).
ARM7 emulation core by Steve Ellenoff (http://www.mamedev.org/).
Z80 emulation core by Dave, modifications by Team FB Alpha (http://www.finalburn.com/).
Alternative Z80 emulation core by Juergen Buchmueller (http://www.mamedev.org/).
Alternative Z80 emulation core by Stéphane Dallongeville, modifications by Team FB Alpha.
PNG functionality provided by libpng (http://www.libpng.org/) and PNGlib (http://www.madwizard.org/).
Zip functionality provided by zlib (http://www.zlib.net/).

Some graphics effects provided by the Scale2x, 2xPM, Eagle Graphics, 2xSaI, hq2x/hq3x/hq4x, hq2xS/hq3xS/SuperEagle/2xSaI (VBA), hq2xS/hq3xS/hq2xBold/hq3xBold/EPXB/EPXC (SNES9X ReRecording) and SuperScale libraries (http://scale2x.sourceforge.net/, http://2xpm.freeservers.com/, http://www.retrofx.com/, http://elektron.its....t.nl/~dalikifa/, http://www.hiend3d.com/, http://code.google.c...ba-rerecording/, http://code.google.c...51-rerecording/, http://nebula.emulatronia.com/).

Miscellaneous other components from various sources. Copyright and license information are contained in the relevant parts of the source code.

All material not covered above © 2004-2009 Team FB Alpha.

DISCLAIMER: The authors of FB Alpha don't guarantee its fitness for any purpose, implied or otherwise, and do not except responsibility for any damages whatsoever that might occur when using FB Alpha. All games emulated by FB Alpha, including any images and sounds therein, are copyrighted by their respective copyright holders. FB Alpha DOES NOT INCLUDE any ROM images of emulated games.

Posted Image
Its Not Merely That We Seek Paradise
Paradise Calls Out To Us ... As Well ...
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#5 User is offline   Xtreme2damax Icon

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Posted 02 March 2010 - 12:44 AM

It would seem so, however I'm not that familiar with Final Burn or Final Burn Alpha.
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#6 User is offline   Hard Core Rikki Icon

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Posted 02 March 2010 - 06:00 AM

Plays NeoGeo, CPS2 and CPS3 notably. Much better than Kawaks, with a lot more features and significantly smaller hit on system ressources, so relatively very fast in compareason. Netplay available too.
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#7 User is offline   Xtreme2damax Icon

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Posted 02 March 2010 - 10:58 AM

I see, thanks for the explanation. Unfortunately I don't have any of those games for those systems nor do I own any of those systems or arcade boards.
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